The brief: To produce a cost-effective and easy to use
mobile app which works offline and lets users and organisers schedule sporting events, track registration and participation. It also needed an admin area to analyse participation based on location, demographics and other parameters.
The brief: To design and build an immersive simulation to test users responses to business challenges in a pharmaceutical context. Users had completed knowledge-based business acumen training, so we needed to develop a game-like experience to test the application of these skills in a realistic way.